I use dynamic clouds on my game, but I wanted to speed them in some situations.
There’s any way to speed the cloud speed? Or that’s not possible yet?
I use dynamic clouds on my game, but I wanted to speed them in some situations.
There’s any way to speed the cloud speed? Or that’s not possible yet?
It’s unfortunately not a feature yet.
Until then you could use alternatives. Like mesh-parts, particle emitters, etc.
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