This is basically a question I had for a very long time that I cant figure out.
So basically I am trying to make a Red Dot Sight, I can easily make one by building which doesn’t take long but it doesnt look cool, as it is just a decal attached to a Frame, but I have noticed how the Red Dot would stick out of the gun when Aiming, and (In some games) It would follow the Camera and Become invisible if the Sight isn’t centered, I’m mainly interested in the “Red Dot would Stick out” Part, and not the Follow Camera Part.
I was wondering if:
This uses TweenService / CFrame:Lerp()?
Do they use any of the above when you are aiming a weapon?
SurfaceGui Configuration?
Is there something you can do with Frames, like maybe a ViewportFrame?
Mouse Configuration?
Do they just change the Mouse Icon when Aiming?
I’m mainly wondering what method is usually used, and how I go about creating this effect?
Thanks