I’ve recently encountered an issue while working with some of my friends/developers who have been using the material generator in Studio to create material variants. The problem arises after a texture is generated and applied the surface appears as a weird greyish colour instead of rendering the texture correctly.
The only way I’ve been able to fix this is by restarting Studio, after which everything renders as expected.
Is there a way to refresh or reload visual assets in Studio without having to restart it entirely?
Any insight would be greatly appreciated!
Thanks!