I am not sure if this is the right place to post this to but how do those roblox analytics benchmark things work? They seem extremely buggy and incorrect. Here is a snapshot of my game’s analytics right now:
I know for a fact day 1 retention and day 7 retention are not 0:
I also know for a fact my player conversion rate and average revenue per paying player is also not 0
Are these benchmarks based off of a certain time frame and that is why some say 0? if so what time frame is that? It doesn’t make that clear.
Or is it just buggy? and if it is buggy is that negatively impacting my game or is that just a visual bug and my analytics are actually okay?


