Question for moon animator with objects (tools)

If I want to animate a gun, where the player goes back a bit due to recoil and the trigger goes back in the gun, yes I know that the player is going to get animated, but what about the gun? Does moon animator also animate the tool after I export it into a animation object and it via script?

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Tools are animated ONLY if you are rigging it with Motor6D, it must have atleast 2 parts

if there is only one then it will only export arms since tool is welded instead of Motor6D

is there a loophole around this

Typically, if you integrate a weapon model in the animation, you don’t include any of the weapon model in the tool itself. Instead, it places the weapon model inside the character model and rigs it to a part of the character, typically either the hand or humanoid root part. From that point on, playing the animation will play it with the weapon model.