Let’s say that multiple players are teleported to a reserved server and one player loads into the server much earlier than the others. This player decides to leave before the others load in. Does Roblox delete that server and create a new one when the other players join, or does it keep the previous one active?
Roblox does kill the server instance as soon as it’s empty, but the reserved-server code never expires
When the rest of the group finally teleports, Roblox will spin up a fresh instance that re-uses the same PrivateServerId
, so everyone still lands together, albeit in a new server instance, but no new server ID is created
Seems you can also delay the shutdown by 30 seconds?
https://www.google.com/url?sa=t&source=web&rct=j&opi=89978449&url=https://devforum.roblox.com/t/when-does-a-server-close/897395&ved=2ahUKEwjAxvD9rpSNAxXaGRAIHXhoE5IQFnoECBoQAQ&usg=AOvVaw3iERbyzTeSqqnB75zVQYWS
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