My game’s maturity label was rejected. We made the requested fixes and re-appealed, but accidentally misclicked and set Fear to Repeated/Mild instead of Occasional/Mild, then we made another re-appeal to fix the misclick.
It immediately got rejected with this feedback:
Two questions:
- What does “DEV CHOICE” mean in this context?
- Why was our initial Fear rating (Occasional/Mild) perfectly fine before, but now it seems to be causing issues? We didn’t make any changes to the game regarding its ‘Fear’ factor.
