Quick clarification regarding event disconnection

Greetings, so I’m pretty sure I know the answer to this question but I just wanted to be assured for the sake of preventing memory leaks.

If an instance is destroyed, but I’ve connected events to that instance, will those connections automatically clean up/disconnect?

Thanks :slight_smile:

I believe this stated here: Instance | Documentation - Roblox Creator Hub

Hopefully, this is what you are looking for.

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