I had two simple questions I’ve been trying to figure out:
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Does Roblox now handle firing webhooks to Discord entirely? Such as prevention from firing too many calls to webhooks to surpass Discord’s limit. I’ve heard you can get your Discord account banned for doing this, but I heard this changed
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Assuming the above question is correct, does HTTPService throw an error if the webhook request fails to deliver? (e.g: from firing too many requests)
Thanks!