Hello, I was wondering if there was any way to quickly weld all the parts in a model together, or do I have to manually weld each part with each other.
Thank you for your time.
You can paste this code in the command bar
function tree(parent)
for v, child in pairs(parent:GetChildren()) do
tree(child)
if child:IsA("BasePart") then
local weld = Instance.new("WeldConstraint", child)
weld.Part0 = child
weld.Part1 = parent:FindFirstChildWhichIsA("BasePart")
end
end
end
tree(game.Workspace["TheModel"])
In “TheModel” change it to the real model.
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F3X gets the job done aswell.
Easily welds everything in a model or just 2 parts.
1 Like