Hello guys, I need help with my ragdoll module script. My problem is when I knockback the NPC, it bounces off the ground right after the ragdoll finishes. Is there any way to fix it? or is there any other good R15 ragdoll module script?
Btw I’ve unanchored the humanoidrootpart of the model to allow it from getting knockbacked
Video:
https://i.gyazo.com/ca195581984c5dab68cc1badf6ee01e1.mp4
The module script that i use:
function MakeBallConstraint(Motor)
local Att1, Att2 = Instance.new("Attachment"),Instance.new("Attachment")
Att1.Name = 'DestroyMe'
Att2.Name = 'DestroyMe'
Att1.CFrame = Motor.C0
Att2.CFrame = Motor.C1
Att1.Parent = Motor.Part0
Att2.Parent = Motor.Part1
local BallJoint = Instance.new('BallSocketConstraint')
BallJoint.Attachment0 = Att1
BallJoint.Attachment1 = Att2
BallJoint.Parent = Motor.Parent
end
function RagDoll(Character,truefalse)
if truefalse then
for i,v in pairs(Character:GetDescendants()) do
if v:IsA('Motor6D') then
MakeBallConstraint(v)
v.Enabled = false
elseif v:IsA('BasePart') and v.Name ~= 'LowerTorso' and v.Name ~= 'HumanoidRootPart' and v.Name ~= 'ExtraRightHand' and v.Name ~= 'Lefthand' and v.Name ~= 'RightHand' and v.Name ~= 'LeftFoot' and v.Name ~= 'RightFoot' and v.Name ~= 'LeftLowerLeg' and v.Name ~= 'RightLowerLeg' and v.Name ~= 'LeftLowerArm' and v.Name ~= 'RightLowerArm' and v.Name ~= 'Head' then
local Touchy = Instance.new("Part")
Touchy.Name = 'Touchy'
Touchy.CanCollide = true
Touchy.Transparency = 1
Touchy.Massless = true
Touchy.Size = Vector3.new(0.1,0.1,0.1)
local Weld = Instance.new('Weld')
Weld.Part1 = Touchy
Weld.Part0 = v
Weld.Parent = Touchy
Touchy.Parent = Character
end
end
Character.Humanoid.PlatformStand = true -- stun player, make them unable to move around
elseif not truefalse then
for i,v in pairs(Character:GetDescendants()) do
if v:IsA('BallSocketConstraint') then
v:Destroy()
elseif v:IsA('BasePart') and v.Name == 'Touchy' then
v:Destroy()
elseif v:IsA('Attachment') and v.Name == 'DestroyMe' then
v:Destroy()
elseif v:IsA('Motor6D') then
v.Enabled = true
end
end
wait(0.5)
Character.Humanoid.PlatformStand = false
end
end
return RagDoll
Any help would be appreciated! Thanks