R15 NPCs don't equip tools the same as Players

Fairly simple issue, really. I’m having an NPC equip a tool for an automated broadway show of mine.

chat(Evan,"Good point.",2) Connor.Humanoid:EquipTool(game.Lighting.Paper) chat(Connor,"Is this yours? I found it on the printer. “Dear Evan Hansen.” That's your name, right?",4.5)

When I have Connor equip the tool, it shows up like this:

When I’m aiming for it to show up like this (as I sample)

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I use the same animate script, removed the health and sound scripts for the NPCs, not sure if that makes a difference.

Is their Animate script local or server? And is there multiple (one being a tool equip) animation value inside of the script?