R6IK rig still retains deleted parts when getting appended

Heya Everyone!!

I’m trying to append a rig that uses a R6IK rig. The issue is that the rig I’m using has these unnecessary stuff.

As stated in the title, even if I remove them, appending the rig will cause them to still appear. How can I make the rig not do that? Should I go to the base R6IK rig and delete them?

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I guess try that.

If that doesn’t work, you might have to just delete everything and make a rig from scratch (again?) I’m not sure if you’re using a resource from somewhere specific, sorry

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Tried opening the original R6IK blender file. Weirdly, it doesn’t have the stuff.

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