First video is the lag after reset, it takes like 3 seconds for the ragdoll to actually fall
Second video works, much more smooth
Why do I get this lag in the first place?
First video is the lag after reset, it takes like 3 seconds for the ragdoll to actually fall
Second video works, much more smooth
Why do I get this lag in the first place?
Have you checked if the ragdoll turned your character into a ragdoll on death?
If it does, my best guess is that it’s a physics issue. The ragdoll might not fall back due to the ragdoll being balanced and upright.
Maybe try adding a small force or velocity to the character after the ragdoll forms? It’ll cause an unbalance and ideally make it fall over.
I tried using bodyForce but my thing doesn’t move
local bodyForce = Instance.new("BodyForce")
bodyForce.Parent = HMR
bodyForce.Force = Vector3.new(100000, 0, 0)
it also seems like the humanoid.died event is delayed alot, which i use it for the ragdoll trigger
will moving stuff to client help?