basically, i have a ragdoll script that when the players health goes below 15 (or equal to) the player will ragdoll, now with an else if, (or just and else) the players health goes above 15, then player should unragdoll.
the ragdoll when the players health goes below 15 works, the unragdoll doesnt, no errors either
(keep in mind this isnt one simple local script, as i want the server to detect the ragdoll too)
dont steal my scripts >:(