Hello, i am currently creating a combat game however once someone dies, they ragdoll sometimes spams out causing them to jump and look unrealistic/laggy
-
the ragdoll is not staying static like a ragdoll should instead it is moving, and jumping in a glitchy way
EXAMPLE : ragdoll issues - Album on Imgur -
I have created collision constraints that stop the body parts from colliding with one another however, it still causes issues, i have also remade a group on the physics collision that stop the human from colliding with itself yet issues still occur
Thankyou in advance