Ragdoll Velocity

Hi! Im trying to achieve an effect which is called “knockback” when player turns into ragdoll.
I have a gun which shoots rocks (you didnt misread that) and i need the rocks itself to PUSH ragdolls back.
In this post im not begging for a full code, i am trying to understand how should i make that and what method\instance i should use!
Maybe i need BodyForce, Velocity or something similiar… But i dont know which one is better!

just give me some advices lol

A small trick you could do is create an extremely quick BodyVelocity and remove it after .2 seconds and let Roblox’s physics do.

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Ah, bedankt!
(wrote something here)

body velocity is deprecated you should use LinearVelocity or just change the AssemblyLinearVelocity of root part

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Thanks! I’ll use LinearVelocity because rootpart is being deleted on 0hp