Random Holes in a big CSG object... ;/

I was solid modeling my game for less lag and after unioning a cliff the union geomatry was way off and created a major crater. (File->Settings->Physics->ShowDecompositionGeometry)

Can we get a picture or place please? “My big cliff” is not specific enough.

Now that is helpful.
Wow… not close… :stuck_out_tongue:

I’m getting random spikes on mine.

Y u no optional, CSG physics

DevBonnie, can I borrow your hole for ArceusInator’s Hole? :stuck_out_tongue:

Appearance:

Physics:

Place: Priceless Artifact (CSG Physics Demo) - Roblox

Unioning a cliff… to REDUCE lag? Unless that big cliff is going to weld to something or move around a bunch, you’ve got the wrong idea here.

Interesting, that really shouldn’t be happening. Do you mind posting your shape?

From Leg Universe, that hole is a very very very tiny feature of the entire object, hence CSG Physics doesn’t consider it important enough to detail. Features are considered when they are a significant percent of the entire shape.

[quote] Unioning a cliff… to REDUCE lag? Unless that big cliff is going to weld to something or move around a bunch, you’ve got the wrong idea here. [/quote] I was just testing solid modeling physics on my game and I used a cliff to start.

[quote=“Khanovich” post=114015]Interesting, that really shouldn’t be happening. Do you mind posting your shape?