I am trying to make a random map selector that would select the same map twice. The map wont clone, or parent to workspace. I’ve gone on a few discord servers to get help
local currentMap = 1
local maps = game.ReplicatedStorage.Stages:GetChildren()
local function shuffle(tbl)
for index in ipairs(tbl) do
local ranIdx = math.random(#tbl)
tbl[index], tbl[ranIdx] = tbl[ranIdx], tbl[index]
end
end
local function chooseMap()
currentMap += 1
if currentMap > #maps then
currentMap = 1
shuffle(maps)
map = maps[currentMap]:Clone()
end
end