Random sections of a part are acting weird and becoming noncollidable

Hello! I have a building game that’s similar to Piggy (Build Mode), and I started having this issue today in which if you stand on a certain section of a scaled part, you start noclipping through the block and sort of float while being carried around a little bit. I am really confused because I don’t know what the error could be. The block has CanCollide on and I managed the collision groups properly. If anybody has seen anything like this or knows how to fix it, I’d really appreciate it. Thanks!

Video:

Is it a union? or something similar to a union?

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nope, just a basic part with the “Block” shape

Let us see the properties and all that stuff on the effected parts

I’m not sure what the “Enabled Fluid Forces” property does, but it was on by default so I assume that it’s not a factor of this problem.

I honestly have no clue what’s going on, try changing to new blocks or something.