Randomly enable a model from

So basically I have a folder with models, inside those models there’s emitters. So I want to randomly select a few of those emitters and enable them for a few seconds and then disable them and enable others and so on. How would I go about this?

First add the names of the models to a table.

Local models = {“model1”,”model2”}

Pick a random model.

Local selection = models[math.random(1,#models)]

The go through the path to the emitter and enable it.

game.Folder.selection.emitter.enabled = true
wait(5)
game.Folder.selection.emitter.enabled = false

try this

local modelsFolder = --REFERENCE THE FOLDER HERE
local amountToEnable = 5

for i = 1, amountToEnable, 1 do
   local models = modelsFolder:GetChildren()
   local randomModel = models[math.random(1, #models)]
   randomModel.Emitter.Enabled = true
   wait(5)
   randomModel.Emitter.Enabled = false
end