So in my game I have this crate and it supposed to give only a certain group rank the gun, but its giving them all, how do I fix it?
local toolName = script.Parent.Parent.ToolValue.Value local count = script.Parent.Parent.Count.Value local amount = script.Parent.Parent.Amount.Value counter = amount function onMouseClick(player) if player:IsInGroup(5919861) then if player:GetRankInGroup(5919861) == 255 or 244 then if player.Backpack:FindFirstChild(toolName) == nil then if script.Parent.Parent.Count.Value > 0 then local tool = game.ServerStorage["Pooger 19"]:Clone() tool.Parent = player.Backpack script.Parent.Parent.Count.Value = script.Parent.Parent.Count.Value - 1 script.Parent.Parent.Surface.SurfaceGui.TextLabel.Text = tostring(script.Parent.Parent.Count.Value).."/"..tostring(amount) end end end end end script.Parent.MouseClick:connect(onMouseClick)