Ratelimit is a lot lower then posted on documentation

Hey, so for the last few days we been trying to use the get data store entry endpoint, we already downloaded all the entires ids we just wanted to get all our users data, to track items across all players (to stop dupers and exploiters). When we tried this we thought we would have the 1million rate limit but where limited down to to an ratelimit of 2,000/min and downloading 3.7 million users data at 3/sec, it would take us 10 days to download all this data. I hope I didnt miss anything on the docs saying otherwise.

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Responded in DMs, the header is incorrect and not something that we can change right now. The rate limits are documented here as followed: https://create.roblox.com/docs/cloud/guides/data-stores/throttling so I will close out this bug report for now.

We will continue to discuss in DMs on the best way to support the above use case.