Raycast rendering on client

Hello mates!
I have a few problem relating to raycasting (mostly gun).
I made a gun system which use raycasting. Client dire the server and the server create a bullet.
The problem is, there are slight noticeable delay when the bulllet was fired.
Anyone got the ideas on how to render the bullet on client, but an actual bullet on the server?
I want to keep the client feel responsive.
Any ideas?

There have been many posts about this before.
Try using the Search tool with words like raycast client server or gun raycast fps.
I did a quick search and there were many posts with ideas and solutions.


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