I’m trying to put a Texture on a Trail with a script but it does not work with rbxassetid
and I don’t know why
Either try using “http://www.roblox.com/asset/?id=YOUR_ID
”
Or preloading it with content provider like this
local TextureToPreload = {"rbxassetid://YOUR_ID"}
game:GetService("ContentProvider"):PreloadAsync(TextureToPreload)
Trail.Texture = TextureToPreload[1]
These methods didn’t work for me
Try putting your attachments first inside the part and then repositioning it
Basically switch these two
Edit: if this doesn’t work, setup your trail in studio and then try cloning it or something.
This is what I found to be the easiest way to edit and use.