Hey everyone,
I got tired of wasting hours manually uploading assets, setting up gamepasses, and fixing IDs one by one every time I started a project. So I built RbxFlow — a set of automation tools to handle all the tedious admin work in one place.
The first official release (v1) is coming in December 2026!
What’s coming in v1
- Bulk Uploads: Mass upload images, meshes, audio, and models to your profile or group.
- Monetization Tools: Batch create Badges, Gamepasses, Dev Products, and update prices in bulk.
- Smart Converters: Convert
.rbxm↔.rbxl, Decal IDs to Image IDs, and Place IDs to Universe IDs in mass. - AI Renamer: Automatically clean up and format asset libraries.
- Data & Code Sync: DataStore backup/export, translation CSV sync, and auto-generated Luau
ModuleScriptswith your new asset IDs. - Studio Tools: Pre-upload asset auditing, ad campaign management… and much more!
Pricing
RbxFlow will be 100% free for all essential features, with optional paid tiers for advanced power users and large studios.
Feedback & Ideas
Since v1 drops in December, I’d love to hear your thoughts early on. What tools or features would make your workflow easier? Drop your feedback and ideas below!