Now I am not sure if this is possible, though during RDC did Roblox at all mention the possibility of having auto-localization of text in game. I was just wondering in terms of any text in game created just changes depending on the language the user has set.
This would be a really cool feature as it would make localizing your game easier. It essentially would be like a auto Google translator. I know that people may have concerns as sometimes translators don’t get things right but I feel like this would be an easy option to enable for people that don’t have the resources.
And lastly, it would make sense to also create more guidelines of how to fully localize your game. I know ima RDC they discussed the cultural differences that need to be look at. And it would be nice if we were equipped with a better understanding of that.