Re-enable PromptCreateAssetAsync()

As a Roblox developer, it is currently too hard to make exporting systems for things such as player-generated builds.

However, at one point, there was a solution. Roblox introduced PromptCreateAssetAsync in 2023 but disabled it January 2024 due to termination and moderation issues.

It’s been disabled for almost 2 years now. It feels like Roblox Staff forgot about the entire feature.
Why should it be brought back?

  • Quick and easy export systems
  • Games like RetroStudio or tools like F3X won’t need external servers and will quickly be able to export their creations
  • Games like Blockate, Wubby and Rebuild won’t need to make a serializer so that people can export their worlds, or art games
  • Easy moderation, potential Save-Load systems without DataStores or SavePlaceAsync()

While yes, games like Crosswoods exist, you could just make security tighter for user-exported models.

Please bring it back! :folded_hands: :heart:

11 Likes

100% agree, they really need to re-enable it

I really want this feature back for my F3X game. They said it’s “temporarily disabled”, and it’s been nearly 2 years and there still hasn’t been any update on it at all. That doesn’t seem like temporary.

I really hope they enable it again.

5 Likes

exactly

it’s like, if some grocery store took down flour from their shelves and never promised to bring it back

3 Likes

i am coming back to this thread
it is unfair this has not been reenabled when avatar accessory creation APIs are enabled and running. why only this and not any of the any other creation apis??

2 Likes

Yeah me too.
It is kind of strange it is the option they choose to disable when there are so many other paths avaiable.

3 Likes

yeah this is a forgotten feature that NEEDS to be added back

7 Likes