ReadOnly Union.PolygonCount

A read-only property that displays how many polygons are in a Union would be great. Pretty self explanatory.
Oh, and scripts should have access to reading the property as well. You know, for plugins n’ stuff.

Edit: An important use would be optimizing your CSG models by minimizing polygon count but attempting to keep the fine details that one would attempt to add.

Might also help us from randomly finding out our polygon count is too high.

What would you use it for