So, I made this to be semi-realistic with smooth sides.
But, I want to achieve this style, any tips to make this build similar to that lighting style?
Thank you, RC
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They appear to be heavily using beams, taking advantage of custom textures, and using all the different lighting properties they are given in Studio. Beams are real great for simulating real light sources. All I can really suggest is just experimenting with different lighting setups till you find one that replicates theirs.
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