code:
-- COPYRIGHT 2020 RAMPAGE Interactive LLC
-- Written by: vq9o
repeat wait(1) until game.Players.LocalPlayer.Character.Humanoid
-- Services
local lighting = game:GetService("Lighting")
local usi = game:GetService("UserInputService")
local players = game:GetService("Players")
local Player = players.LocalPlayer
local Humanoid = Player.Character:FindFirstChild("Humanoid")
-- Varaibles
local sit = false
local blur = Instance.new("BlurEffect", lighting)
blur.Size = 14
blur.Name = "AnimationBlur"
-- Health
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5849786322"
local animation = Player.Character.Humanoid:LoadAnimation(Anim)
Humanoid.Changed:Connect(function()
if Humanoid.Health <= 25 then
blur.Enabled = true
animation:Play()
animation:AdjustSpeed(1)
animation.Priority = Enum.AnimationPriority.Action
Humanoid.WalkSpeed = 0
wait(6)
if Humanoid.Health <= 25 and Humanoid.Health >= 1 then
game.ReplicatedStorage.Remotes.Server:FireServer("Damage", 100)
end
else
blur.Enabled = false
animation:Stop()
Humanoid.WalkSpeed = 16
end
end)
-- Actions
usi.InputBegan:Connect(function(input, process)
if input.KeyCode == Enum.KeyCode.L and input.KeyCode == Enum.KeyCode.LeftAlt then
print("im hot")
end
end)
Humanoid.Seated:Connect(function(isSeated, seat)
if isSeated then
sit = true
else
sit = false
end
end)
Output:
