Reasons why I shutdown Prison World

Reasons why I shutdown Prison World

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Mek Studios


Reason 1: A developer quitting

After so much, the other developer ended up quitting. Due to this I had to do it all on my own, many many attempts at keeping the development going didn't work.

Reason 2: The games base

Although it might have looked fine from the outside, the game was using some of my old "Rblx Andy" scripts. These scripts were for basic things, but were highly messy. Luckily, Outlaws City will not be using these scripts, and will be using what I call "Outlaw Scripts" and these are going to be easy to update.

Reason 3: Really hard to update

Most of the games scripts were not update friendly. Lets say I wanted to add a new car, using a better car spawning system, it would be easy. But using the system it had, I would have to hard code new code. This mainly was because I didn't put effort, I just slapped this and that and bam, we got a game that uses terrible code. The early code is good. But the code from late in development wasn't.

Reason 4: Looked like crap

The games graphics were a mix of my old building style, and my new one. The UI, didn't flow and it was not polished.

But, I hope Outlaws City will not be like Prison World in these ways, and I’m not rushing it.

mekboy21 - Founder of Mek Studios and Lead Developer of Outlaws City.

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