[strike]As of now, if a payer is, for example, dancing, and a part hits the player, they will stop dancing. Can we have an option to continue playing the animation, even after the player is hit? This is a problem in my ‘Gravity’ game. I’m simulating jumping while upside-down and in order to do that, a brick becomes collidable halfway through the jump, pausing the jumping animation.[/strike]
You can’t do it there. You have to open the animation in the animation plugin. If you don’t own the animation but ROBLOX does, I believe you can import it using the asset ID. Exporting animations is free now.