Maps
- Deck 16
- Relay
- Ridgeline
- Boil
- Dead Simple
Weapons
- Shockrifle
- Heavy Assault Rifle
- Battlerifle
- Knife
- Golden Knife
- Secret “Crucible” weapon, named “Copyright Infringement” when picked up
Bug Fixes
- Fixed “duplicate” timer bug
- Fixed Game Type / Map mismatch.
Armor
- Oceanic Helmet
- Soldier Chest
- Cthulhu’s head
Additions
- Backstab with knives - only when the victim is stationary. Might be changed to when they have less than 100 armor.
- Gun Game now ends with the Golden Knife
- Gun Game now randomly chooses weapons at the start of each round, rather than being pre-determined
Changes
- Assault Rifle’s damage has been dropped from 10 to 6, with an increased headshot multiplier of 2x.
- Shotgun spread has been slightly widened
- Super Shotgun spread has been drastically reduced, making it easier to land more than one pellet at range. Similar in performance to the Quake 3 / Quake Live shotgun.
- Plasma Cannon and Rocket Launcher have had their pre-alpha view model positions restored.
- Plasma Cannon is back to it’s original form of firing blue plasma projectiles.
- Brand new Customization menu!