Redshift Arena RELOADED: BETA Release Notes 1.2

Maps

  • Deck 16
  • Relay
  • Ridgeline
  • Boil
  • Dead Simple
Screenshots


Weapons

  • Shockrifle
  • Heavy Assault Rifle
  • Battlerifle
  • Knife
  • Golden Knife
  • Secret “Crucible” weapon, named “Copyright Infringement” when picked up

Bug Fixes

  • Fixed “duplicate” timer bug
  • Fixed Game Type / Map mismatch.

Armor

  • Oceanic Helmet
  • Soldier Chest
  • Cthulhu’s head

Additions

  • Backstab with knives - only when the victim is stationary. Might be changed to when they have less than 100 armor.
  • Gun Game now ends with the Golden Knife
  • Gun Game now randomly chooses weapons at the start of each round, rather than being pre-determined

Changes

  • Assault Rifle’s damage has been dropped from 10 to 6, with an increased headshot multiplier of 2x.
  • Shotgun spread has been slightly widened
  • Super Shotgun spread has been drastically reduced, making it easier to land more than one pellet at range. Similar in performance to the Quake 3 / Quake Live shotgun.
  • Plasma Cannon and Rocket Launcher have had their pre-alpha view model positions restored.
  • Plasma Cannon is back to it’s original form of firing blue plasma projectiles.
  • Brand new Customization menu!
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