Reduce lag in game with lots a parts and terrain?

Is there a way to reduce lag?

Maybe something like a chunk loader?

I’ve seen huge games it great graphics manage a lot of lag.

How do I reduce lag like them?

A great way to reduce lag is to handle all VFX on the client side.

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It reduces server lag, creates more accuracy for the VFX, and ultimately looks cleaner/less delayed. I know it’s a bunch more extra steps, but it’s totally worth it.

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