I was wondering if there was a better or more efficient way to activate this function.
I have a GUI with 10 buttons. When any 10 of them are activated, they print the name of their object and the block the object belongs to. However, because repeating the same 3 lines 10 times is super redundant, I was wondering if there was a more efficient way to get the the name and block of the object every time it is activated. I am super new to the Dev Forums, and couldn’t find anything related to this, probably because I didn’t search for it correctly or sumthn but any suggestions or help is appreciated.
local function HandleServer()
SendRequestedServer:FireServer(RequestingServer, Block)
SendServerData.OnClientEvent:Connect(DistributeData)
LoadUI()
end
script.Parent.BlockAServers.ServerA1.MouseButton1Click:Connect(function()
RequestingServer = "ServerA1"
Block = "BlockA"
HandleServer()
end)
script.Parent.BlockAServers.ServerA2.MouseButton1Click:Connect(function()
RequestingServer = "ServerA2"
Block = "BlockA"
HandleServer()
end)
script.Parent.BlockAServers.ServerA3.MouseButton1Click:Connect(function()
RequestingServer = "ServerA3"
Block = "BlockA"
HandleServer()
end)
script.Parent.BlockAServers.ServerA4.MouseButton1Click:Connect(function()
RequestingServer = "ServerA4"
Block = "BlockA"
HandleServer()
end)
script.Parent.BlockAServers.ServerA5.MouseButton1Click:Connect(function()
RequestingServer = "ServerA5"
Block = "BlockA"
HandleServer()
end)
script.Parent.BlockAServers.ServerA6.MouseButton1Click:Connect(function()
RequestingServer = "ServerA6"
Block = "BlockA"
HandleServer()
end)
script.Parent.BlockAServers.ServerA7.MouseButton1Click:Connect(function()
RequestingServer = "ServerA7"
Block = "BlockA"
HandleServer()
end)
script.Parent.BlockAServers.ServerA8.MouseButton1Click:Connect(function()
RequestingServer = "ServerA8"
Block = "BlockA"
HandleServer()
end)
script.Parent.BlockAServers.ServerA9.MouseButton1Click:Connect(function()
RequestingServer = "ServerA9"
Block = "BlockA"
HandleServer()
end)
script.Parent.BlockAServers.ServerA10.MouseButton1Click:Connect(function()
RequestingServer = "ServerA10"
Block = "BlockA"
HandleServer()
end)