Reducing lag in huge place with a lot of parts

Is there anyway to reduce the lags in game with a lot of parts, e.g cities, bases, stadium? I haven’t been on Roblox in a while, so obviously there is a lot of updates regarding studio. If I use CSG/unions/meshes will they reduce lag?
Thanks in advance. :grinning:

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Using meshes might help a little with lag reduction.

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Much appreciated, I’ll do that.

It depends on what exact part is causing lag. Generally you don’t want to have to much blocks/pieces because it takes a lot of memory. I suggest using textures for repetitive parts rather than multiple pieces. Moving unnecessary terrain, parts, and meshes is what you want to do, the less the better. However, you shouldn’t sacrifice important qualities of your builds just for the sake of freeing up a bit of memory, just the unnecessary bits first!

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Much appreciated. I am building a Japanese city, obviously it will have a lot of parts, reducing the parts would be difficult, but I can do it nonetheless.