I am not asking for the direct answer on how to reflect rays because, I want to solve that myself. But I was just going to ask before I start making it, is this the right way I should be going about it? Here is the photo:

i = incident ray
n = normal
r = reflection
So in order to solve this, am I going to have to find some angle. And whatever angle of the incidence is that is also going to be the angle of the reflection ray?