After running this code:
local ReflectionService = game:GetService("ReflectionService")
local ClassName: string = "Part"
local PartProperties = ReflectionService:GetMethodsOfClass(ClassName)
local PartMethods = ReflectionService:GetPropertiesOfClass(ClassName)
local Names: {Name: {ItemType: string}} = {}
--Get list of all the method and property Names
for i, Data in pairs({PartProperties, PartMethods}) do
for i, Item in pairs(Data) do
Names[Item["Name"]] = if i == 1 then "Property" else "Method"
end
end
print("\n\nAll Property and Method names given by reflection Service for", ClassName .. ":\n\n", Names, "\n")
local InvalidMembers = {}
--Test if they are a member of the class
for ItemName, _ in pairs(Names) do
local success, err = pcall(function(...)
print(Instance.new(ClassName)[ItemName])
end)
if not success then
table.insert(InvalidMembers, ItemName)
end
end
print("\n\nAll Invalid Property and Method names given by reflection Service for", ClassName .. ":\n\n", InvalidMembers, "\n"
I was given this in the output:
I feel like I can’t be missing something since Methods like shap and siz are super odd
All Invalid Property and Method names given by reflection Service for Part:
▼ {
[1] = "DraggingV1",
[2] = "NetworkOwnershipRule",
[3] = "Color3uint8",
[4] = "formFactorRaw",
[5] = "Origin",
[6] = "shap",
[7] = "Pivot Offset",
[8] = "NetworkIsSleeping",
[9] = "PredictionMode",
[10] = "numExpectedDirectChildren",
[11] = "IsInSandbox",
[12] = "siz",
[13] = "NetworkOwnerV3",
[14] = "MaterialVariantSerialized"
}
Expected behavior
I would have Expected to get all of the properties and methods that are ACTUALLY apart of the class requested from the ReflectionService
A private message is associated with this bug report
