Hello!
So I have a bank system, and I have a big transparent part, covering it, so basically, when the bank rob stops, it should ‘Kick’ or move all the players outside, but it doesn’t works, I mean, the region isnt detecting them right…
This is the code, yes i’m doing it 5 times, just to make sure
This is region part
for i = 1,5 do
local Region = Region3.new(workspace.Map.Bank.Region.Position - (workspace.Map.Bank.Region.Size), workspace.Map.Bank.Region.Position + (workspace.Map.Bank.Region.Size))
local PartsinRegion = workspace:FindPartsInRegion3(Region)
for i,v in ipairs(PartsinRegion) do
if v.Parent:FindFirstChild('Humanoid') then
local plr = game.Players:GetPlayerFromCharacter(v.Parent)
if plr then
plr.Character:MoveTo(workspace.Map.Bank.OutPart.Position)
end
end
end
end
This is what happens: https://gyazo.com/c7831d53024388ae804a4e77646c640e
Yes, exactly… nothing 
