Region3s and melee combat

Are region3s meant to be used for melee combat hitboxes?
If not can you list alternatives?

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There’s 2 ways that I use for combat, Region3 and Touched. I mostly use Region3 if its just a classic 5 hit m1 combo(can work with weapons etc), I use touched for projectiles or when I want an hitbox to linger longer. I don’t use touched for melee because you’ll need to disconnect the signal everytime you’re done with it, and you have to connect them to an specific part that might cease to exist anytime, it also mostly relies on the animation so if an animation were to somehow fail the ‘hit’ will never take effect. Thought that’s just my ‘ways’ I can prob think of more but that’s what I mainly use and they’re using remote events for accuracy(using localscript for hitbox detection and sending it to the server for verification if its valid) so yea.

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Region3s are pretty limited, you might want to use the new-ish GetPartsInPart and related methods

https://developer.roblox.com/en-us/api-reference/function/WorldRoot/GetPartsInPart

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