Whenever I import a nose ring asset it is completely smooth and triangulated within Blender. I import the model as an FBX and I setup the item to be a UGC Asset. However, upon upload on the asset the item goes from being uniform and smooth [How I designed it] to looking rough and as if some of the faces on the model were displaced somehow making the model look like it was messed up and not how I want the design to look.
[How it looks within studio]
[How it looks after I upload it]
[Side by side comparison of the weirdly morphed model next to the correct and regular model]
Expected behavior
I expect when I upload my asset to the catalog that it does not look as though it went through a washing machine for no apparent reason. I did not expect it to go from smooth and uniform for the shape to a rough and slightly jagged look.
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