I introduce you to NodeEditor! The plugin which allows you to edit the Lighting properties simply and collectively! If you’ve worked with Blender Nodes then you’ll definitely get a feel for that in this plugin.
NodeEditor allows you to connect nodes which have ports to ports of components and update Lighting properties, actually just connecting them is satisfying.
Here’s a peak of what NodeEditor looks like:
You can get NodeEditor from the website here:
If you’re confused or unfamiliar with such things then I’ll show you how you can utilise this plugin.
Firstly, you’ll want to press the open button in the Plugins menu:
Secondly, you can select a node from the buttons on the side - here I’ll choose the Ambience node:
Thirdly, after clicking the button it will go gray as you cannot add anymore Ambience nodes. You should see a Ambience node in the container now:
Forthly, you’ll want to add a second node to connect to one of the ports - I’ll choose a Color node for the Ambient:
Fifthly, give a color for the node in one of the - I’ll choose a Pink BrickColor:
Finally, connect the Ambient port to one of the Color’s ports:
As you’ll see now in the Lighting’s properties, the Ambient has changed:
Be sure to reply to the thread if you find any bugs or would like to add some suggestions as to what should come next.
I have a few things planned such as post-processing effects and possibly an API.
Stay tuned for that.