Release Notes for 716

GENUINELY (constants and the new editor are good) anything but uishadow gng :broken_heart:


Whoever fixed this on the roblox engineering team I sincerely thank you

5 Likes
local LogService = game:GetService("LogService")

LogService:Info("User {name} has {count} items", {name = "Alice", count = 42})

can we have resampleMode for ViewportFrame? :folded_hands: :folded_hands: :folded_hands:

6 Likes


When is this getting released? (711)

Rendering features often have a quite long delay before being fully enabled because things like driver bugs mean they’re prone to having edge case issues on particular platforms.

1 Like

Also, what about the “Fixes shading with normal maps.” Was there an issue before?

When are UIShadows and Individually Rounded Corners getting released? :thinking:

image
can we also have this for textures and decalsssssssss :folded_hands:

3 Likes

theyre releasing next week, along side UI blur

2 Likes

Really?? Both UIShadows and individually rounded corners??? UIBlur too? :eyes:

Where did you get that from?

Re: ResampleMode for SurfaceAppearances, will we see this property being extended to MaterialVariants too? This would allow us to further delve into a more pixelated art style without any extra memory costs by manually upscaling textures.

1 Like

Unrelated but are there any plans for higher quality textures for terrain?

It’s just ridiculous how limited are we:


Where did you hear that from?
I’ve never heard of such things

Praying for WebSocket support in live games

1 Like

What anomaly is causing this?

The recording is laggy because I was running a place file that is doing lag on purpose because I wanted to check something else.