Hi friends, I’m here with the release notes for 733 .
Hope you’ve all been having a great summer so far! It’s been hot and sunny in California but I’m already looking forward to fall/winter so I can start wearing sweaters again.
Have a good rest of the week
44 Likes
Always love seeing improvements to the fastclusters problem
18 Likes
Sctrx
(Sctrx)
August 6, 2026, 6:03pm
3
Compliments to the UI team.
13 Likes
These are some good updates to UIShadow. I’m also waiting on InputActionLabels to be ready!
It’s been hot over here in the UK and I hate it. When can it get colder?
4 Likes
No resamplemode after 12+ releases, dang
9 Likes
BHNoire
(Noire)
August 6, 2026, 8:29pm
7
I’M NOT CRAZY!! I KNEW I WASNT CRAZY!!! I KNEW IT!! I KNEW IT!!!
HIRE ME RIGHT NOW
4 Likes
thank you for considering my bug report
Enabling a script works and reparents anything outside the sandbox to workspace without having to sandbox the entire workspace
Requiring a mainmodule that reparents something to workspace outside the sandbox forces me to sandbox workspace and player instances (which i dont want to do)
Can we have it so requiring mainmodules has same logic as scripts inside the sandbox? thanks
stupid roblox sandboxing LOGIC.rbxl (62.0 KB)
Expected behavior
MainModules should behave same way Scripts do under …
2 Likes
Extuls
(Extuls)
August 7, 2026, 1:18am
9
I am excited to hear more about this in particular, but there’s a lot of good stuff in this release.
6 Likes
Any bug fixes are amazing. Though i have not properly learned scripting yet i have some remaints of Luau inside the website.
2 Likes
Any ETA on this being enabled?
Still happening in live servers.
1 Like
pls add geometry collision to editablemeshes. For now engine is “simplyfying” collision mesh by complicating it. Even precise decomposition is not working. Only solution for now is creating 2 editable meshes and make their triangles not to touch to each other with sides. What need second editable to fill square.
Knowing their release consistency, it’ll be stuck here for 20 releases before it goes live.
1 Like
tnavarts
(tnavarts)
August 11, 2026, 7:33pm
14
Rule of thumb:
Features affecting live gameplay get enabled 2 weeks after showing up in the release notes.
Studio-only features / betas show up later the same week of the release notes.
With things sometimes taking longer because of any number of reasons (issues found, someone’s on vacation, etc).
1 Like
Oh yay, we got improved memory tracking.
And again, I’m in another severe thunderstorm warning with 70 mph wind gusts. Hopefully this passes without any issues!
edit: the storm is over.
1 Like