ReleaseNotes 319 question

“Fixed a bug where Touch Events would occur when jumping inside of an object.”


Does that mean When you are moving around inside of an object touch events won’t fire?
for (a rather in-optimal) example if you had a giant brick which denoted the boundaries of a map, it wouldn’t fire the touch event for everyone normally walking around, only the first time they fire?

When you touch a part, the “Touched” event fires multiple times then stops, and when jumping, it fires the event again 2 to 4 times.

Watch the output, as it prints out a random number from 1 to 999 every time the “Touched” event fires:

I see, thanks for the clarification!

EDIT: happy birthday Scriptily

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Thank you! :smiley:

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