Remote Event Code?

Is it possible to generate a code using “: GenerateGUID” every time a Remote is fired.

Then the server checks if it’s a code generated by “: GenerateGUID” or is that not possible?

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What would be the point of this? Would it be to provide a layer of security?

Yes, I think I made a way.

You could see if the code/auth is the same as the last one and if so kick the player. Not sure if this works going to test it out!

What are your intentions on this? If you want to prevent Exploiters from using that Remote there are better ways to do it something like the player having to get Server-Sided Conditions or just a simple Debounce is enough