Hi I’m Writing a Script that when you press a button it turns your character into a monster with some powers, however, the Remote Event Only works about Half the Time and I don’t know why? It Mainly Doesn’t Work in team tests
Server Script in serverScriptServices
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = ReplicatedStorage:FindFirstChild("WhoMonster")
local Players = game:GetService("Players")
local location = workspace.Button.StartButton
local playerlist = {}
local newcharamodel
--Button Pressed
location.ProximityPrompt.Triggered:Connect(function(player)
--Chooses random player
playerlist = {}
for i, player in pairs(Players:GetPlayers()) do
table.insert(playerlist, player)
end
local x = math.random(1,#playerlist)
--Changes Character
local oldmodel = workspace:GetChildren(playerlist[x].name)
local charamodel = workspace.Monsters.MonsterCB.MonsterCB
newcharamodel = charamodel:Clone()
newcharamodel.Name = "StarterCharacter"
oldmodel.Parent = nil
newcharamodel.Parent = game.StarterPlayer
player:LoadCharacter()
newcharamodel:Destroy()
oldmodel.Parent = workspace.Monsters.Playercharacter
--Fires Remote Event
remoteEvent:FireAllClients(playerlist[x])
end)
Local Script in StarterCharacterScript
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local MonsterWho= ReplicatedStorage:FindFirstChild("WhoMonster")
local function test(monster)
--code
end
MonsterWho.OnClientEvent:Connect(test)