I am currently making a Voting system but I ran into a problem. My UI detects clicks from the client, which then goes to the server to finalize the full number of votes. But I ran into this problem with my Remote event attribute.
The Remote Event had two attributes, Player, and VotingName. The VotingName would be the Map the player was voting for and the Player would be the Player that voted for the Map. Here is what happened:
I put the Player into the input, and the Server got the player, but then I put the string in the input, and it still got the player. Here is my scripts.
Client:
______________________________________^^ Player ______________________^^ String
Server:
_____________________________________________________________________^ Player __^ String
See how they have the same values sent and received? Well now lets see what the server receives.
Just the Player when it was supposed to receive a string as well.
How can I make the Server receive the string as well?