Remote events/function managing

This is my events used in my game also there is no alternatives as most of them are used to have modules communicate to eachother:

  1. If I add more then would it slow down the game?

  2. How should it be organised? (I am assuming folders)

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Hey,

  1. Adding more would not slow down the game, as long as they all aren’t being constantly fired (a given but yk) and there aren’t thousands of them (lol),
  2. Folders are the best for organisation yeah.
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